[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 卡西米尔 纯剧情3 [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] 确认卡瓦莱利亚基陷入紧急情况。 确认讯号代码正确。确认部队识别码正确。 全队听令。 撤下伪装,进城。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G09",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_237_gravel_1")] [name="砾"] ......距离电力完全恢复,还需要一点时间。 [name="砾"] 罗德岛的各位已经在指引下回到了房间休息,如果二位想要确认的话...... [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......博士,我想去看看各位。 [name="阿米娅"] 事发突然,也许会有一些干员弄不清状况,这些天对感染者的抗议,也让干员们积攒了不少压力。 [dialog] [Decision(options="那就有劳阿米娅了。;......;真的不需要我帮忙吗?",values="1;2;3")] [Predicate(references="1")] [Character(name="char_002_amiya_1#6")] [name="阿米娅"] 啊,没关系的,博士。 [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 这些天一直是博士在应付各种商业洽谈和社交活动,其实我还挺过意不去的。 [Character(name="char_002_amiya_1#3")] [name="阿米娅"] 趁着这个机会,赶紧休息一下吧。 [Predicate(references="2")] [Character(name="char_002_amiya_1#3")] [name="阿米娅"] ......啊哈哈,博士已经很累了吧。 [name="阿米娅"] 毕竟从昨天开始就一直在应付那些企业家,嗓子都哑了吧? [Predicate(references="3")] [Character(name="char_002_amiya_1#3")] [name="阿米娅"] 没关系,有芙蓉小姐在,应该不会出什么差错。 [name="阿米娅"] 我也只是去确认一下各位的情况,很快就会回来的。 [Predicate(references="1;2;3")] [Character(name="avg_237_gravel_1", name2="char_002_amiya_1", focus=1)] [name="砾"] 请阿米娅小姐放心吧,您不在的时间里,我会照顾好博士的。 [Character(name="avg_237_gravel_1", name2="char_002_amiya_1#2", focus=2)] [name="阿米娅"] 啊......嗯。 [Character(name="avg_237_gravel_1", name2="char_002_amiya_1#3", focus=2)] [name="阿米娅"] 那么我先下去啦。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)] [character(name="avg_237_gravel_1",name2="char_empty",fadetime=0.5)] [delay(time=2)] [Character(name="avg_237_gravel_1")] [name="砾"] ......{@nickname}博士。 [name="砾"] 最近商业联合会有一些动向,恐怕会对罗德岛不利。 [name="砾"] 加上现在的停电事件,恐怕下一步会是更加明目张胆的阴谋。 [name="砾"] 最近......请千万不要离开我的视线。当然,您要是自愿留在我的身边,那是再好不过。 [dialog] [Decision(options="想出去逛逛吗?",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#3")] [name="砾"] ......嘻嘻,您突然这么解风情,倒是让我有些吃惊。 [name="砾"] 怎么了?难道发生了什么好事吗? [dialog] [Decision(options="砾小姐,您是怎么看待商业联合会的?",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#4")] [name="砾"] ......您不是问过类似的问题了吗?怎么,是想多听一听我的声音吗?可以哦。 [Character(name="avg_237_gravel_1#2")] [name="砾"] 他们是卡西米尔的蛀虫。 [name="砾"] 商人们联合起来,腐蚀骑士和城市,最终达成他们自己的目的。 [dialog] [Decision(options="不。",values="1")] [Predicate(references="1")] [Decision(options="商业联合会,如其名,只是“联合”罢了。",values="1")] [Predicate(references="1")] [Decision(options="利益是连系他们的纽带,他们当然可被分割。",values="1")] [Predicate(references="1")] [Decision(options="不过是与骑士们的对抗,让他们看起来,像一个整体。",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#4")] [name="砾"] ...... [name="砾"] ......您做了什么? [dialog] [Decision(options="商业联合会的常务董事大致有四类人。",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1")] [name="砾"] 嘻......愿闻其详。 [dialog] [Decision(options="急于推进时代,取缔骑士阶层的激进分子。",values="1")] [Predicate(references="1")] [Decision(options="守旧却扎实,一步一脚印的稳健派。",values="1")] [Predicate(references="1")] [Decision(options="没有任何立场,只要有利益就趋之若鹜的逐利者。",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#4")] [name="砾"] ......最后一种呢? [dialog] [Decision(options="对于如今的罗德岛而言,还为时尚早。",values="1")] [Predicate(references="1")] [Decision(options="贸然接触,反而危险。",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#4")] [name="砾"] ......您的意思是,联合会内部有分歧?而您......已经抓住了那些分歧? [dialog] [Decision(options="很难说是分歧。;他们根本就不可能存在“团结”。;皆为利来,皆为利往。",values="1;2;3")] [Predicate(references="1;2;3")] [Character(name="avg_237_gravel_1#5")] [name="砾"] ......但您不过初来乍到,只是通过发言人的渠道,结识了一部分常务董事...... [name="砾"] 您怎么敢如此断言?一旦您选错了信任对象,其后果绝非监正会可以承担...... [dialog] [Decision(options="罗德岛从未考虑过依赖他人牺牲来达成自己的目的。;您总不能认为,我是真的毫无牺牲觉悟去参加那些宴会的吧?",values="1;2")] [Predicate(references="1;2")] [Character(name="avg_237_gravel_1")] [name="砾"] ......不。 [Character(name="avg_237_gravel_1#6")] [name="砾"] 您当然不。 [stopmusic(fadetime=1.5)] [dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G04",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$normal01_intro", key="$normal01_loop", volume=0.4)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing3", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_209_1")] [name="罗伊"] 你们还有时间可以浪费吗? [name="罗伊"] 关于感染者的通缉令已经发出,等到大隔断的影响过去,你们无路可逃。 [Character(name="avg_npc_209_1#2")] [name="罗伊"] 啊,顺便一提,之所以叫“大隔断”,是因为在失去核心电力后各地块会出现短暂的漂移现象...... [Character(name="avg_npc_209_1#6")] [name="罗伊"] 现在,联合会周遭的地块连接都中断了,你们逃不出去。 [dialog] [character] [Character(name="avg_npc_123#6",name2="avg_npc_122#8",fadetime=1,block=true)] [delay(time=1)] [Character(name="avg_npc_123#6",name2="avg_npc_122#8",focus=1)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="格蕾纳蒂"] ......呃......该死...... [Character(name="avg_npc_123#6",name2="avg_npc_122#8",focus=2)] [name="索娜"] ......好像不是可以正面打赢的对手啊。 [Character(name="avg_npc_209_1")] [name="罗伊"] 感谢你总算理解了你早该理解的事情。那我再问一遍,要不要把东西交给我?那我可以放走你们。 [Character(name="avg_npc_122#8")] [name="索娜"] 嘿,无胄盟什么时候这么好心了? [Character(name="avg_npc_209_1#2")] [name="罗伊"] ......心情问题吧,终于从漫长的......斗争里看到了曙光。 [name="罗伊"] 从玻利瓦尔的废墟,到卡西米尔的平原,最后来到这里。 [name="罗伊"] 没有正常人会觉得杀人是一件快乐的事情,只有那些养尊处优的蠢货喜欢观赏他人流血。 [Character(name="avg_npc_209_1")] [name="罗伊"] 现在,你能拯救我,感染者,我也可以帮你摧毁无胄盟。 [Character(name="avg_npc_122#2")] [delay(time=0.2)] [name="索娜"] ......抱歉,就算你说的是真的,我也不打算把这东西交给你。 [Character(name="avg_npc_209_1#3")] [name="罗伊"] 为什么? [Character(name="avg_npc_122#8")] [name="索娜"] 我们已经厌倦了受他人操纵的日子了,无胄盟。 [Character(name="avg_npc_123#6",name2="avg_npc_122#8",focus=2)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="索娜"] 小灰! [Character(name="avg_npc_123#6")] [name="格蕾纳蒂"] 明白,看这一炮如何!? [Character(name="avg_npc_209_1#5")] [name="罗伊"] ——唔。 [dialog] [character] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=0.5)] [Character(name="avg_npc_209_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="罗伊"] 咳咳......咳咳......搞什么。 [Character(name="avg_npc_123#6",name2="avg_npc_122#8",focus=2)] [name="索娜"] 跑,小灰! [Character(name="avg_npc_123#6",name2="avg_npc_122#8",focus=1)] [name="格蕾纳蒂"] 我知道! [dialog] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="left", type="move", xpos=-300, fadetime=0.8,block=false)] [characteraction(name="right", type="move", xpos=300, fadetime=0.8,block=false)] [character(name="char_empty",name2="char_empty",fadetime=0.5)] [delay(time=2)] [Character(name="avg_npc_209_1#5")] [name="罗伊"] ......在这座城市的构造区乱跑,小心失足跌进引擎里,变成肉末啊。 [name="罗伊"] 你可跑不了—— [Character(name="avg_npc_209_1#3")] [name="罗伊"] ——唔。 [dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Character(name="avg_npc_122#6")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="索娜"] ......!? [Character(name="avg_npc_123#6",name2="avg_npc_122#8",focus=2)] [name="索娜"] 小灰!小心! [Character(name="avg_npc_123#6",name2="avg_npc_122#8",focus=1)] [name="格蕾纳蒂"] —— [dialog] [Character] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1.5, block=true)] [Background] [Image(image="23_I12", x=-120, y=-50, xScale=1.15, yScale=1.15, fadetime=0)] [ImageTween(xFrom=-120, yFrom=-50, xTo=0, yTo=0, xScaleFrom=1.15, yScaleFrom=1.15, xScaleTo=0.85, yScaleTo=0.85, duration=15, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, fadetime=0.5, block=true)] [PlaySound(key="$bodyfalldown3",volume=0.3)] 青色的箭矢贯穿了焰尾骑士的盔甲。 索娜试图格挡,但是巨大的冲击力依然让她娇小的身躯失去控制。 她在半空中挣扎,飞向城区地块之间的间隙。 [dialog] [name="格蕾纳蒂"] 索娜——! [delay(time=2)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [image] [Background(image="bg_23_G04",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_209_1#2")] [name="罗伊"] (......歪了点,刚才突然眼前黑了一下......) [Character(name="avg_npc_209_1#5")] [name="罗伊"] (疲劳产生的错觉吗......?不,确实是被干扰了......) [Character(name="avg_npc_123#6")] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [name="格蕾纳蒂"] ——罗伊——! [delay(time=0.5)] [Character(name="avg_npc_209_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="罗伊"] ......! [dialog] [Character(name="avg_npc_123#6")] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$swordtsing3")] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_209_1#5")] [name="罗伊"] 失去理智了吗。 [dialog] [Character(name="avg_npc_123#6",name2="avg_npc_209_1#5",focus=0)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [Character(name="avg_npc_209_1#5")] [name="罗伊"] 啧啧啧,这么近的距离开火,你是打算同归于尽了吗? [Character(name="avg_npc_123#6")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="格蕾纳蒂"] 你......你竟然......对索娜......! [Character(name="avg_npc_209_1")] [name="罗伊"] ......确实有些不小心。 [Character(name="avg_npc_209_1#5")] [name="罗伊"] 还没确认那枚芯片是不是真的被销毁了,这很危险,我可不敢担这个责任。 [Character(name="avg_npc_123#6")] [name="格蕾纳蒂"] 少废话! [dialog] [character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=0.5)] [Character(name="avg_npc_209_1#5")] [name="罗伊"] (该怎么办,赶紧杀掉灰毫,想办法下去确认一下尸体吗?) [Character(name="avg_npc_209_1#2")] [name="罗伊"] (不,这也太危险了,而且电力就快要恢复了,我可不想被夹在铁板中间啊。) [Character(name="avg_npc_123#6")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="格蕾纳蒂"] 我要你血债血偿——!! [Character(name="avg_npc_209_1")] [name="罗伊"] 直来直往,失去理智之后你的动作还真是好看穿啊—— [Character(name="avg_npc_123#6")] [name="格蕾纳蒂"] ——是吗? [Character(name="avg_npc_209_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="罗伊"] !? [dialog] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=51, g=51, b=51, fadetime=0.5, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [Character(fadetime=0.6,block=true)] [delay(time=1.5)] [Character(name="avg_npc_209_1#5")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="罗伊"] 唔,竟然是我大意了吗? [dialog] [Character(name="avg_npc_209_1#3")] [delay(time=0.5)] [Character(name="avg_npc_209_1#2")] [name="罗伊"] ......跑了? [name="罗伊"] 这么说,那股怒火是装出来的......? [stopmusic(fadetime=1.5)] [Dialog] [character] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$plot_intro", key="$plot_loop", volume=0.4)] ......为了感染者而成为骑士。 为了感染者而奋战至死。 我很荣幸。 很荣幸......死于一场荣耀的事业。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G04",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_122#3",fadetime=1,block=true)] [delay(time=1)] [name="索娜"] ......虽然很想大义凛然地这么说,但是......这是什么情况? [Character(name="avg_npc_122#3",name2="avg_npc_215_1#5",focus=2)] [name="烛骑士"] 罗伊还在这附近,他一定会发现我的法术,我们不能久留。 [name="烛骑士"] 通知你的同伴,让她逃走吧,如有必要,我会在暗中帮助她。 [Character(name="avg_npc_122")] [playsound(key="$d_gen_transmissionget", volume=0.6)] [name="索娜"] ......喂,小灰,我没事。 [name="索娜"] 别让他察觉到,找机会逃走,我趁着帮你挡箭的时候把芯片扔进你兜里了,确认一下。 [name="索娜"] 不用回复,我们回头见。 [playsound(key="$transmission", volume=0.6)] [dialog] [delay(time=0.5)] [Character(name="avg_npc_122#7",name2="avg_npc_215_1#5",focus=1)] [name="索娜"] ......你接住的我?怎么做到的? [Character(name="avg_npc_122#7",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 法术的应用方法多种多样,经过刻苦学习的莱塔尼亚人,无论其原本法术是什么性质,几乎都能使用基础的法术形式。 [Character(name="avg_npc_122#5",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] ......你是,烛骑士,对吧? [name="索娜"] 你这样的大骑士,为什么要救我......救一个感染者? [Character(name="avg_npc_122#5",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 有个人想要见你。 [Character(name="avg_npc_122#6",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] 谁? [Character(name="avg_npc_122#6",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 还不能说。 [Character(name="avg_npc_122#3",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] 啊......你也知道我们正在做什么事,瘫痪城市,袭击联合会......我可没有时间郊游喔? [Character(name="avg_npc_122#3",name2="avg_npc_215_1#2",focus=2)] [name="烛骑士"] ......你不信任我,也情有可原。 [Character(name="avg_npc_122#5",name2="avg_npc_215_1#2",focus=1)] [name="索娜"] 不,我相信你。 [name="索娜"] 只要看有些人一眼,你就能从她的眼里读出他们的想法。 [Character(name="avg_npc_122",name2="avg_npc_215_1#2",focus=1)] [name="索娜"] 当然,这招可不是百分之百准确的,但是现在情况紧急,对吧。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_222")] [name="企业员工"] 唉,怎么遇上这种事,路也不通,车也打不到,今晚又回不了家了吗...... [name="企业员工"] 该死的组长,说什么报表昨天就该做完......一天能做完个鬼...... [dialog] [character] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_222")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="企业员工"] 唔啊啊啊,怎、怎么了!?? [dialog] [character] [Character(name="avg_npc_208_1", name2="avg_npc_213_1",fadetime=1,block=true)] [delay(time=1)] [Character(name="avg_npc_208_1#5")] [name="莫妮克"] 让开,否则我就连你一起射穿。 [Character(name="avg_npc_222")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="企业员工"] 咿————别、别,我这就让—— [Character(name="avg_npc_222",name2="avg_npc_213_1#3",focus=2)] [name="托兰"] 别乱动,小哥,你也不想脑袋搬家吧? [Character(name="avg_npc_222",name2="avg_npc_213_1#3",focus=1)] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="企业员工"] 但、但是她让我动—— [Character(name="avg_npc_222",name2="avg_npc_213_1",focus=2)] [name="托兰"] 一个张口闭口就要杀你的人,你会相信吗? [Character(name="avg_npc_222",name2="avg_npc_213_1",focus=1)] [name="企业员工"] 我——我—— [Character(name="avg_npc_208_1#4")] [name="莫妮克"] 托兰,躲在普通人身后,是不是有点太难看了? [Character(name="avg_npc_222")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="企业员工"] 啊啊啊—— [Character(name="avg_npc_213_1")] [name="托兰"] 也有点道理,我数到三? [dialog] [Character(name="avg_npc_222")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="企业员工"] 求、求求你们了,别管我,别管我! [Character(name="avg_npc_213_1")] [name="托兰"] 一。 [Character(name="avg_npc_222")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="企业员工"] 咿呀—— [Character(name="avg_npc_213_1")] [name="托兰"] 二。 [dialog] [character] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_208_1#2")] [name="莫妮克"] ...... [Character(name="avg_npc_213_1")] [name="托兰"] 三! [Dialog] [Character(name="avg_npc_222")] [delay(time=1)] [PlaySound(key="$rungeneral", volume=0.6)] [Character(fadetime=0.8,block=true)] [Delay(time=1.5)] [Character(name="avg_npc_208_1#5", name2="avg_npc_213_1#5")] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Character(name="avg_npc_222",fadetime=1,block=true)] [delay(time=1)] [name="企业员工"] 两个疯子,两个疯子—— [name="企业员工"] 这条路通向哪儿——等等,那里是—— [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="企业员工"] 骑士先生!骑士老爷! [name="企业员工"] 我是玫瑰报业的员工,您帮帮我,您知道我们吗?我会向编辑部推荐您的,那边有两个不法之徒—— [dialog] [character] [Character(name="avg_npc_225",fadetime=1,block=true)] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [delay(time=1)] [name="逐魇骑士"] ...... [Character(name="avg_npc_222")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="企业员工"] ——咿—— [Character(name="avg_npc_225")] [name="逐魇骑士"] ...... [PlaySound(key="$d_gen_walk_n", volume=0.6)] [Dialog] [character] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_208_1", name2="avg_npc_213_1#5",focus=2)] [name="托兰"] ......你的箭是用不完的吗? [Character(name="avg_npc_208_1", name2="avg_npc_213_1#5",focus=1)] [name="莫妮克"] 啧,我还是第一次好几分钟没能追上猎物......了不起,托兰·卡什。 [name="莫妮克"] 你的目的就是拖住我吗? [Character(name="avg_npc_208_1", name2="avg_npc_213_1",focus=2)] [name="托兰"] 呵呵......你呢,你的目的是陪我玩吗? [Character(name="avg_npc_208_1", name2="avg_npc_213_1",focus=1)] [name="莫妮克"] 不,你的人头值很多钱,任何时候,我们都需要钱。 [Character(name="avg_npc_208_1", name2="avg_npc_213_1",focus=2)] [name="托兰"] 哦?你家里有病重的弟弟吗?还是有需要赡养的老父亲? [Character(name="avg_npc_208_1", name2="avg_npc_213_1",focus=1)] [name="莫妮克"] ......这份工作能为我带来你无法想象的财富,赏金猎人。 [name="莫妮克"] 我们比你们,比骑士,比任何一个卡西米尔人都更懂得这个社会的运作规则。 [name="莫妮克"] 我们只是选了一条捷径,等今晚的猎杀结束之后,我们将迎来新的开始。 [Character(name="avg_npc_208_1")] [name="莫妮克"] 不过现在,好像又有一个蠢货想要搅局。 [Character(name="avg_npc_213_1#5")] [name="托兰"] ...... [dialog] [character] [Character(name="avg_npc_225",fadetime=1,block=true)] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [delay(time=1)] [name="逐魇骑士"] ......在这座,死气沉沉的城市里......还能见到这样的夜空。 [name="逐魇骑士"] 这才是我所熟悉的夜晚,让这人造的孽物搁浅于此......放空这座城市的血,做得好,不知名的反抗者! [Character(name="avg_npc_213_1#4")] [name="托兰"] ......真是一位奇怪的骑士,私斗可不挣钱啊。 [Character(name="avg_npc_208_1#4")] [name="莫妮克"] 啧,闹剧。 [stopmusic(fadetime=1.5)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_sportsbar",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$bar_intro", key="$bar_loop", volume=0.4)] [Character(name="avg_1014_nearl2_1#7$1",fadetime=1,block=true)] [delay(time=1)] [name="玛嘉烈"] 大家都没事吧! [Character(name="avg_npc_061#5", name2="avg_1014_nearl2_1#7$1", focus=1)] [name="玛莉娅"] 姐姐!我刚把备用电池找出来......唔......这盏灯就不开了吧?感觉撑不了多久...... [Character(name="avg_npc_064_weapon_1#5")] [name="佐菲娅"] ......看来大家都没事。老弗和科瓦尔去外面查看情况了,一会回来。 [name="佐菲娅"] 玛恩纳呢? [Character(name="avg_npc_061#5", name2="avg_npc_064_weapon_1", focus=1)] [name="玛莉娅"] 叔叔待在家里,说是难得可以从工作中解脱出来,想一个人待一会...... [name="玛莉娅"] 闪灵姐姐和夜莺姐姐呢? [Character(name="avg_npc_061#5", name2="avg_1014_nearl2_1#1$1", focus=2)] [name="玛嘉烈"] 她们担心博士被无胄盟盯上,已经赶回感染者收容中心了。 [Character(name="avg_npc_061#7", name2="avg_1014_nearl2_1#1$1", focus=1)] [name="玛莉娅"] ...... [Character(name="avg_npc_061#7", name2="avg_1014_nearl2_1#1$1", focus=2)] [name="玛嘉烈"] 没事的,她们都是很可靠的人。 [Character(name="avg_npc_061#7", name2="avg_1014_nearl2_1#1$1", focus=1)] [name="玛莉娅"] 不......只是......我好像还是不知道姐姐的任何事情...... [Character(name="avg_npc_061#7", name2="avg_1014_nearl2_1#2$1", focus=2)] [name="玛嘉烈"] 抱歉,是我坚持不让你们有任何接触的......我不能把博士他们卷入我自己的事情中来。 [Character(name="avg_npc_061#7", name2="avg_1014_nearl2_1#6$1", focus=2)] [name="玛嘉烈"] 但也许迟早有一天,你们会相逢、相识。也许有一天,玛莉娅,你会登上那艘船。 [Character(name="avg_npc_061#7", name2="avg_1014_nearl2_1#7$1", focus=2)] [name="玛嘉烈"] 理想者的光辉终究会指引所有人,即使他们的前路各不相同,信念迥异,也没有什么能动摇他们心中的意志。 [Character(name="avg_npc_061#4", name2="avg_1014_nearl2_1#7$1", focus=1)] [name="玛莉娅"] ......就像...... [Character(name="avg_npc_061#4", name2="avg_1014_nearl2_1#6$1", focus=2)] [name="玛嘉烈"] 就像骑士小说里的骑士那样。 [dialog] [PlaySound(key="$dooropenquite", volume=0.6)] [character] [Character(name="avg_npc_120#2",fadetime=1,block=true)] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [delay(time=1)] [name="老骑士"] 我回来了! [Character(name="avg_npc_101#3")] [name="老工匠"] 真的一片漆黑啊......隔壁卖手电筒的今天都要断货了吧...... [Character(name="avg_npc_107", name2="avg_1014_nearl2_1#1$1", focus=1)] [name="光头马丁"] 玛嘉烈,你来了。 [Character(name="avg_npc_120", name2="avg_1014_nearl2_1#1$1", focus=1)] [name="老骑士"] 现在外面是一团乱啦,我看,我们就老老实实待在这里,等着电力恢复如何? [Character(name="avg_npc_120", name2="avg_npc_101#2", focus=2)] [name="老工匠"] 就干等着?本来今天是不是也有比赛来着? [Character(name="avg_npc_101#2", name2="avg_1014_nearl2_1#1$1", focus=2)] [name="玛嘉烈"] 本来是决出第一个八强骑士的日子。 [Character(name="avg_npc_064_weapon_1#5", name2="avg_1014_nearl2_1#1$1", focus=1)] [name="佐菲娅"] ......你有关注血骑士的动向吗? [Character(name="avg_npc_064_weapon_1#5", name2="avg_1014_nearl2_1#1$1", focus=2)] [name="玛嘉烈"] 了解过一些......他是这赛季从选拔阶段到特锦赛的无败王者......不仅如此...... [name="玛嘉烈"] 他还是感染者的英雄。 [stopmusic(fadetime=2)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)] [playMusic(intro="$darkness02_intro", key="$darkness02_loop", volume=0.4)] [Character(name="avg_npc_122#5",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] ......我们要去哪儿?不是我抱怨,我真的没有太多时间...... [Character(name="avg_npc_122#5",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 就是这。 [Character(name="avg_npc_122#6",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] ......冠军墙展厅? [Character(name="avg_npc_122#6",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 这是一次秘密的会面,还请您不要声张。 [Character(name="avg_npc_122#7",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] 是哪个骑士要见我吗? [Character(name="avg_npc_122#7",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 骑士吗......说的没错,确实是一位可敬的骑士。 [Character(name="avg_npc_122#7",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] ...... [Character(name="avg_npc_122#7",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 呵呵,别紧张......是位年纪有些大的女士。 [name="烛骑士"] 你先进去吧。 [Character(name="avg_npc_122#5",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] ......你不进来? [Character(name="avg_npc_122#5",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 她可能是卡西米尔为数不多的几位,让我有些害怕的人呢。 [Character(name="avg_npc_122#6",name2="avg_npc_215_1#1",focus=1)] [name="索娜"] 哇哦......手握烛剑的烛骑士也会有害怕的人?那我真的没问题吗? [Character(name="avg_npc_122#6",name2="avg_npc_215_1#2",focus=2)] [name="烛骑士"] ......可能不太一样吧。 [Character(name="avg_npc_122#6",name2="avg_npc_215_1#1",focus=2)] [name="烛骑士"] 毕竟名义上,她算我的半个养母。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G02",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)] [Character(name="avg_npc_122#7")] [name="索娜"] (和联合会一样的紧急电源......没有被大隔断的断电影响吗......) [Character(name="avg_npc_122#2")] [name="索娜"] (骑士和......联合会......) [name="索娜"] (......还在这片黑夜里闪着光。) [name="索娜"] ...... [dialog] [character] 灯光扑闪。 打断了索娜的思绪。 骑士和资本一并避开了这浓稠的夜色。 谁会在今夜溺亡? [dialog] [Character(name="avg_npc_210_1",fadetime=1,block=true)] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [delay(time=1)] [name="年长的骑士"] ......焰尾骑士,索娜。 [name="年长的骑士"] 快过来些,让我好好看看你。 [Character(name="avg_npc_122#6")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="索娜"] ——! [name="索娜"] 您、您是......!! [Character(name="avg_npc_210_1",name2="avg_npc_122#6",focus=1)] [name="年长的骑士"] 哎。我今天不是以公务之身来见你的。 [name="年长的骑士"] 我听说了......感染者骑士和监正会的一些骑士,做了笔交易。 [name="年长的骑士"] 是骑士协会和监正会议员,德米安。 [Character(name="avg_npc_210_1",name2="avg_npc_122#5",focus=2)] [name="索娜"] ...... [Character(name="avg_npc_210_1#2",name2="avg_npc_122#5",focus=1)] [name="年长的骑士"] 感染者为了能在大骑士领活下去,答应在他的配合下,进行了本次行动。 [name="年长的骑士"] 四城大隔断......监正会默许了这件事再次发生。 [Character(name="avg_npc_210_1#5",name2="avg_npc_122#5",focus=1)] [name="年长的骑士"] 看看这面墙......这些骑士,他们本该成为真正的英雄,而不是以这种姿态,被人关注。 [name="年长的骑士"] 唉,你不感到......悲哀吗? [Character(name="avg_npc_210_1#5",name2="avg_npc_122#2",focus=2)] [name="索娜"] ......悲哀,女士。 [Character(name="avg_npc_210_1#5",name2="avg_npc_122#8",focus=2)] [name="索娜"] 但我为感染者们至今仍不能受到公正的待遇而悲哀,为那些沉溺在享乐与欲望之中的人们而悲哀。 [name="索娜"] 为每一个......努力活着,却举步维艰的卡西米尔人......而悲哀。 [Character(name="avg_npc_210_1",name2="avg_npc_122#8",focus=1)] [name="年长的骑士"] ......真是漂亮的就职演说,小松鼠。 [Character(name="avg_npc_210_1",name2="avg_npc_122#5",focus=2)] [name="索娜"] 监正会能让我们过普通的生活吗? [Character(name="avg_npc_210_1",name2="avg_npc_122#5",focus=1)] [name="年长的骑士"] 手续、公文、国民院认可的法律文件。当然,监正会都会为你办妥。这是老德米安答应你的。 [name="年长的骑士"] 可你身上的源石结晶呢? [Character(name="avg_npc_210_1",name2="avg_npc_122#6",focus=2)] [name="索娜"] ...... [Character(name="avg_npc_210_1",name2="avg_npc_122#6",focus=1)] [name="年长的骑士"] 我欣赏你们,红松骑士团,但是你们必须克服的,是一些更模糊的问题。 [name="年长的骑士"] 之后,德米安会和你们对接的。就相信他吧,虽然办法笨了点,但他有的是想法。 [Character(name="avg_npc_210_1",name2="avg_npc_122#5",focus=2)] [name="索娜"] ......好。 [Character(name="avg_npc_210_1",name2="avg_npc_122#5",focus=1)] [name="年长的骑士"] ......好了,我的骑士团也快到了,赶紧去找你的同伴们会合吧。 [name="年长的骑士"] 还有,告诉薇薇安娜一声,让她偶尔有空也来陪我吃顿饭吧。 [Character(name="avg_npc_210_1",name2="avg_npc_122#2",focus=2)] [name="索娜"] ...... [Character(name="avg_npc_210_1",name2="avg_npc_122#8",focus=2)] [name="索娜"] ............骑士意味着什么,女士? [Character(name="avg_npc_210_1#2",name2="avg_npc_122#8",focus=1)] [name="年长的骑士"] 每个人都有不一样的答案,孩子。 [name="年长的骑士"] 你不会想听到我的答案的,我们这些老家伙呀,走过太多的路啦。 [Character(name="avg_npc_210_1#6",name2="avg_npc_122#8",focus=1)] [name="年长的骑士"] 走吧,小松鼠,走吧。 [name="年长的骑士"] 去看看卡西米尔的朝阳,是不是还那样炽热。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G04",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)] [Character(name="avg_npc_209_1#3")] [name="罗伊"] ......追丢了啊。 [Character(name="avg_npc_209_1#2")] [name="罗伊"] 之后再发布围剿任务比较有效率吗...... [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [name="罗伊"] 是我,怎么了吗? [Character(name="avg_npc_209_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="罗伊"] ......什......多少? [PlaySound(key="$transmission",volume=0.6)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [playsound(key="$e_atk_magic_n", volume=0.4)] [CameraShake(duration=0.3, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=true)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=2, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=1)] [Character(name="avg_npc_225")] [name="逐魇骑士"] ......卓越的剑术。 [Character(name="avg_npc_213_1")] [name="托兰"] 唉,我可不想继续陪你浪费时间啊,骑士老兄。 [Character(name="avg_npc_208_1#5")] [name="莫妮克"] ......这个疯子...... [Character(name="avg_npc_208_1#4")] [name="莫妮克"] 杀了托兰之后,就立刻撤退好了。 [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [Character(name="avg_npc_208_1")] [name="莫妮克"] ......我在陪“公会领袖”和梦魇捉迷藏,有什么事一会再说。 [Character(name="avg_npc_208_1#3")] [name="莫妮克"] ...... [delay(time=0.5)] [Character(name="avg_npc_208_1")] [name="莫妮克"] 不......我立刻就去。 [PlaySound(key="$transmission",volume=0.6)] [Character(name="avg_npc_208_1")] [name="莫妮克"] 游戏到此为止了,托兰。 [Character(name="avg_npc_213_1")] [name="托兰"] 你要逃走? [Character(name="avg_npc_208_1")] [name="莫妮克"] 不。 [name="莫妮克"] 还有你也是,梦魇。 [Character(name="avg_npc_213_1#3")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="托兰"] ——!你是梦魇!? [Character(name="avg_npc_225")] [name="逐魇骑士"] ...... [Character(name="avg_npc_208_1")] [name="莫妮克"] 暂时停手吧。 [name="莫妮克"] 你是......来卡瓦莱利亚基寻找同胞和试炼的,对吧? [Character(name="avg_npc_225")] [name="逐魇骑士"] 别把荣耀的传统说得如此轻浮,卡西米尔人,你没有这个资格。 [Character(name="avg_npc_208_1")] [name="莫妮克"] 不,只是好心提醒你一句,梦魇。 [name="莫妮克"] 别在我们这里白费力气。 [Character(name="avg_npc_213_1")] [name="托兰"] 这倒是句公道话。 [Character(name="avg_npc_225")] [name="逐魇骑士"] ......无凭无据...... [Character(name="avg_npc_208_1#4")] [name="莫妮克"] ......哼,后会无期,蠢货。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_222")] [name="企业员工"] 交通还没恢复吗?我听说有些地方已经通电了啊...... [Character(name="avg_npc_219")] [name="卡西米尔骑士"] 这么大的损失,难道骑士协会不应该赔偿我们吗! [Character(name="avg_npc_033")] [name="游客"] 说得没错!政府应该补偿旅游津贴! [Character(name="avg_npc_222")] [name="企业员工"] 唉......冰箱里的鲜肉没问题吧...... [dialog] [character] [Character(name="avg_npc_208_1")] [name="莫妮克"] ......确定了吗? [Character(name="avg_npc_209_1#2", name2="avg_npc_208_1", focus=1)] [name="罗伊"] 唉。 [name="罗伊"] 你知道吗,他们中的任何一个人,我们都可以独自解决。 [name="罗伊"] 但两个人,就需要我们联手。 [name="罗伊"] 三个人,将是一场空前绝后的苦战。 [name="罗伊"] 如果是三个及以上......那可以视作一支战术小队了,无胄盟承担不起这个损失。 [name="罗伊"] 要是超过双手之数,把无胄盟全体成员叫上,怕是都不够他们杀的。 [Character(name="avg_npc_209_1#2", name2="avg_npc_208_1", focus=2)] [name="莫妮克"] 这我知道,我还是见过他们的,不劳你好心提醒了。 [name="莫妮克"] 岗哨看到多少人? [Character(name="avg_npc_209_1", name2="avg_npc_208_1", focus=1)] [name="罗伊"] 四十来个。 [Character(name="avg_npc_209_1", name2="avg_npc_208_1#4", focus=2)] [name="莫妮克"] 太糟糕了......在这个节骨眼? [Character(name="avg_npc_209_1#2", name2="avg_npc_208_1#4", focus=1)] [name="罗伊"] ......是啊。已经通知董事会了。 [name="罗伊"] 他们是想攻陷四城联合吗? [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G03",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_212_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="发言人麦基"] ......这不可能! [name="发言人麦基"] 不,这不可能......军事顾问呢!监视征战骑士的人呢!? [name="发言人麦基"] 之前监正会调动的那批征战骑士,上一次汇报的时候他们在哪里? [name="发言人麦基"] ......五百七十三公里。 [Character(name="avg_npc_212_1#2")] [name="发言人麦基"] 常规征战骑士小队的行军速度不可能来得及......太快了,这太快了...... [name="发言人麦基"] 难道监正会背着联合会,调动了另一支?不对,这不可能...... [Character(name="avg_npc_212_1#3")] [name="发言人麦基"] ......慢着。 [name="发言人麦基"] ......银枪皮加索斯的急行军......最快的一次记录是多少......? [Character(name="avg_npc_212_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="发言人麦基"] 可......他们......伪装了自己的军队识别码......?甚至,伪装了自己的甲胄和长枪? [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avg_npc_219")] [name="卡西米尔骑士"] 嗯?是不是亮一些了? [Character(name="avg_npc_222")] [name="企业员工"] 看那边!路那头的光芒!那边一定是恢复电力了! [Character(name="avg_npc_033")] [name="游客"] 但是......灯还是灭的...... [name="游客"] 那更像是......月光......? [dialog] [character] [stopmusic(fadetime=1)] 月光。 通电玻璃管的兴盛让现代人逐渐遗忘了月光原本的模样。 这座片刻黑暗的城市—— ——已经被银光照亮。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [playMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)] [Image(image="23_I01",x=0, y=0, xScale=0.832, yScale=0.832, fadetime=0)] [ImageTween(yFrom=0, yTo=45, xScaleFrom=0.832, yScaleFrom=0.832, xScaleTo=1, yScaleTo=1, duration=30)] [Blocker(a=0, fadetime=2, block=true)] [delay(time=2)] [name="围观的路人"] .....................那、那也是骑士? [name="卡西米尔骑士"] 征、征战骑士!?在这里!? [dialog] 骑士穿过人群。 穿过这座被誉为骑士之城的城市。 城市不承认这群骑士。 正如骑士也不承认这座城。 他们从遥远的边境要塞而来。 他们的身上沾染着清晰可闻的泥土气息。 夹杂着血肉,白骨,埋葬在战场上的无数英豪。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_209_1")] [name="罗伊"] ......通知无胄盟全体成员,不管手头有什么活儿,全部停下。 [name="罗伊"] 不想惹麻烦就什么都别做,绝对别轻举妄动。 [Character(name="avg_npc_209_1", name2="avg_npc_208_1#3", focus=2)] [name="莫妮克"] 唔。 [Character(name="avg_npc_209_1#3", name2="avg_npc_208_1#3", focus=1)] [name="罗伊"] 莫妮克? [Character(name="avg_npc_209_1#3", name2="avg_npc_208_1#3", focus=2)] [name="莫妮克"] 那边......那个人...... [dialog] [character] [delay(time=1)] [Character(name="avg_npc_108",fadetime=1,block=true)] [delay(time=1)] [name="玛恩纳"] ...... [Character(name="avg_npc_108", name2="avg_npc_213_1", focus=2)] [name="托兰"] ......怀念吗? [Character(name="avg_npc_108", name2="avg_npc_213_1", focus=1)] [name="玛恩纳"] 不。 [Character(name="avg_npc_108", name2="avg_npc_213_1#4", focus=2)] [name="托兰"] ......我倒是很怀念。 [name="托兰"] 怀念那个......还误以为这片大地没那么糟糕的时候,那本来是个意气风发的时代。 [Character(name="avg_npc_108#3", name2="avg_npc_213_1#4", focus=1)] [name="玛恩纳"] ...... [Character(name="avg_npc_108#3", name2="avg_npc_213_1#2", focus=2)] [name="托兰"] 如果你真的没有任何想法,你是不会出现在这里的,对吧? [Character(name="avg_npc_108#3", name2="avg_npc_213_1#5", focus=2)] [name="托兰"] 玛恩纳,看看四周吧,这座城市睡着了,谁也未曾想过。 [name="托兰"] 可你呢? [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G03",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$rungeneral", volume=0.6)] [Character(name="avg_npc_223")] [name="企业员工"] 报告!已经修复了一部分通讯线路——! [Character(name="avg_npc_212_1", name2="avg_npc_223", focus=1)] [name="发言人麦基"] ——接通国民院副审官。 [Character(name="avg_npc_212_1", name2="avg_npc_223", focus=2)] [name="企业员工"] 是。 [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [Character(name="avg_npc_212_1#2")] [name="发言人麦基"] ......副审官阁下? [name="发言人麦基"] 你知道我要说什么,这批征战骑士未经许可进入大骑士领,已经触犯了第二法案的—— [Character(name="avg_npc_212_1#2",focus=-1)] [name="电话那头的声音"] 前国民院副审官杜克,涉嫌受贿、参与非法贸易、谋杀和渎职等多项罪名,已被依法拘留。 [Character(name="avg_npc_212_1#4")] [name="发言人麦基"] ...... [Character(name="avg_npc_212_1#4",focus=-1)] [name="电话那头的声音"] 冷静选择你说的每一句话,发言人阁下。 [name="电话那头的声音"] 大骑士领因大断电处于紧急状态,监正会有权在城市处于紧急状态时派军入驻。 [name="电话那头的声音"] 还有什么疑问吗? [Character(name="avg_npc_212_1#2")] [name="发言人麦基"] ......没有。打扰了,先生。 [PlaySound(key="$transmission",volume=0.6)] [Character(name="avg_npc_211_1#7", name2="avg_npc_212_1#2", focus=1)] [name="发言人马克维茨"] ......麦基先生。 [Character(name="avg_npc_211_1#7", name2="avg_npc_212_1#2", focus=2)] [name="发言人麦基"] ......嗯。 [Character(name="avg_npc_211_1#4", name2="avg_npc_212_1#2", focus=1)] [name="发言人马克维茨"] 通讯基本恢复了,麦基先生。 [name="发言人马克维茨"] 看看他们忙碌的样子......你觉得电话是什么? [Character(name="avg_npc_211_1#4", name2="avg_npc_212_1#3", focus=2)] [name="发言人麦基"] ......?当然是通讯工具...... [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1#3", focus=1)] [name="发言人马克维茨"] 不。电话是现代社会的纺锤与犁,是编织这个现代社会的渠道。 [name="发言人马克维茨"] 是伟大的象征,麦基先生。 [Character(name="avg_npc_212_1#4")] [name="发言人麦基"] ...... [dialog] 麦基一言未发。 他只是突然从马克维茨身上感到了一种气势。 这个数月前创业失败,一事无成,唯唯诺诺的人身上,有一种近乎天然的气势。 他曾在不少人身上看到过这种气势。 他们大都在变迁与博弈中血肉模糊,至于活下来的那些—— ——几乎都成为了某种形态的一部分。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Character] [Image]